6/23/2009

Re-rebuttal on Nintendo

However, graphics can be limiting factors. Less than mediocre graphics in today's and past standards can:
  • inhibit level / maps clarity or objective
  • cause an unintuitive UI
  • reduce gameplay possibilities i.e., a massive world without causing the above point
  • reduce gameplay's effectiveness (see: horror games)
  • be a sore to look
However, if at the time of release of the game the graphics do not fall into the above pitfalls, then I can look past them.



I would still like it to look good though.